Follow for the latest news about Cruncher's Trade Wars Server - Real Trade Wars for Real Humans ATKs!
Thursday, March 28, 2013
Server is back up
This was the first time since the server went up that I had an IP change that didn't update through DYN. Sorry folks! All is up and running now.
Wednesday, March 27, 2013
Spring Fever 2013
And man, we need the Spring to warm up! But as we wait to defrost...
This is the Cabin Fever, non-tournament mode, with Ferrengi turned on.
This is an original edit with Gold ships and planets. The base of these edits are the 1998 BOTE, updated with gold edits, the citadels upgrade twice as fast as a stock game, most planets have a gold edit. All of the stock ships are available along with gold ships (be sure to type + to see the ships available).
10k universe, 1200 turns, 2 member corps, and 6 hour time limit.
There are NO movement delays in this game.
High scores and logs are on delay, you must login to access this information.
The game closes from 10:55 pm til 11:05 pm for extern, and everyone gets towed.
Inactive players delete after 7 days.
This is the Cabin Fever, non-tournament mode, with Ferrengi turned on.
This is an original edit with Gold ships and planets. The base of these edits are the 1998 BOTE, updated with gold edits, the citadels upgrade twice as fast as a stock game, most planets have a gold edit. All of the stock ships are available along with gold ships (be sure to type + to see the ships available).
10k universe, 1200 turns, 2 member corps, and 6 hour time limit.
There are NO movement delays in this game.
High scores and logs are on delay, you must login to access this information.
The game closes from 10:55 pm til 11:05 pm for extern, and everyone gets towed.
Inactive players delete after 7 days.
Saturday, March 9, 2013
Friday, March 1, 2013
Game B to reset 3/8/13
Game B has 5k sector 750 turns per day and 4 day turn bank. What I like to call my "working man's" game.
Sunday, February 17, 2013
Low turn games are very popular!
Even I'm impressed as how many players are in my very lowest turn games.
Game E - Equilibrium has 500 turns 20k sectors, and 15 players!
Game H - 800 turns, 5k sectors and 14 players!
Game S - Single Player, 750 turns, 5k sectors, 2 hour limit and 10 players!
Find updates & current stats @ http://microblaster.net
Game E - Equilibrium has 500 turns 20k sectors, and 15 players!
Game H - 800 turns, 5k sectors and 14 players!
Game S - Single Player, 750 turns, 5k sectors, 2 hour limit and 10 players!
Find updates & current stats @ http://microblaster.net
Tuesday, January 29, 2013
Cabin Fever to reset 2/8
The winners are weed and narc!
They've asked to play this game again, so it will reset on 2/8 at 7 pm Eastern.
Later this summer I'll use this edit to rebang my game P, I'd like to play it too. :) But, I'm too busy with work and school to play right now.
Enjoy!
And don't let them win so easily this time!
Rule #1 - in a death limit game, don't touch the enemy fighters unless you are using an advanced script.
They've asked to play this game again, so it will reset on 2/8 at 7 pm Eastern.
Later this summer I'll use this edit to rebang my game P, I'd like to play it too. :) But, I'm too busy with work and school to play right now.
Enjoy!
And don't let them win so easily this time!
Rule #1 - in a death limit game, don't touch the enemy fighters unless you are using an advanced script.
Sunday, January 27, 2013
Cabin Fever - Inactive players delete in 7 days
Changed inactive players to be deleted after 7 days of inactivity. Time to wrap this up, seems we have one winning corp now, but death limits or inactivity must be reached before we declare a winner.
Subscribe to:
Posts (Atom)