Fresh new universe if you like a short & sweet game. All planets L5 in one day.
This is basically so you can get a feel for my pace settings. Planet movement is slowed to 5s, I'm starting to think that may be too slow. You tell me...
We do want to have some delay to hinder pdrop scripts, but not so much that building and planet trading become too slow.
Follow for the latest news about Cruncher's Trade Wars Server - Real Trade Wars for Real Humans ATKs!
Tuesday, September 27, 2011
Saturday, September 10, 2011
Door/Multiplayer Limited Access Game - Opens tonight 7PM EST
For those who want to have the universe all to themselves, and the social aspect of Multiplayer, here's your game!
05:00 AM - 7:00 PM - Single Player Mode
7:00 PM - 11:55 PM - Mulit Player Mode
11:55 PM - 05:00 AM - Closed for Extern & Sleeping
[Edit] After some thought, I decided to keep this game closed over-night. It's definitely geared towards players on EST. If I get requests, I'll bang another for PST, or AUSI/KIWI-Land time.]
The game is 5k sectors, 1200 turns, 2 day turn bank
Gold Bubbles
Edited Ferrengi HomeWorld
Enjoy!
05:00 AM - 7:00 PM - Single Player Mode
7:00 PM - 11:55 PM - Mulit Player Mode
11:55 PM - 05:00 AM - Closed for Extern & Sleeping
[Edit] After some thought, I decided to keep this game closed over-night. It's definitely geared towards players on EST. If I get requests, I'll bang another for PST, or AUSI/KIWI-Land time.]
The game is 5k sectors, 1200 turns, 2 day turn bank
Gold Bubbles
Edited Ferrengi HomeWorld
Enjoy!
Lobby Game Reset
Today I increased the start up holds and cash. All planets upgrade to L5 in one day - come pre-loaded with product necessary for upgrade.
Beat and abuse this game, try your scripts, see if you can planet drop or run from one. ;)
Beat and abuse this game, try your scripts, see if you can planet drop or run from one. ;)
Friday, September 9, 2011
Upgrade to 2.10 complete
Also it seems this Noob sysop made a mistake with the Ferrengi in game B. Seems we now have two sets of Ferrengi - your every-day, run of the mill type, and the more aggressive Gold Ferrengi.
One race, and I don't know which one has the supper planet that I doubt anyone will be able to invade until much later on in the game.
As always - If you see anything strange, report it to EIS TWGS Beta Forum
Thanks Mongoose for reporting the Ferrengi vs Ferrengi behavior.
One race, and I don't know which one has the supper planet that I doubt anyone will be able to invade until much later on in the game.
As always - If you see anything strange, report it to EIS TWGS Beta Forum
Thanks Mongoose for reporting the Ferrengi vs Ferrengi behavior.
Monday, September 5, 2011
Lobby Game is delay setting template for all games
These are the settings from the game menu:
Game type : Open Game time : 01:48:05 PM
Time per day : 360 Min Turns per day : 5000
Planetary Trade %: 100% Steal from BUY port : Yes
Initial fighters : 2500 Clear Busts Every : 1 Days
Initial credits : 300 Last Bust Clear : Today
Initial holds : 20 Multiple Photon fire: No
Sectors in game : 5000 Display StarDock : Yes
Start with planet: Yes Classic Ferrengi : Yes
Production Rate : 50% / Day Max Regen per Visit : 100%
High Scores Mode : At EXTERN Startup Log Delay : 1 hour
Tournament Mode : Off Invincible Ferrengal: Yes
Delays
Ship Attack/Move : Constant (250 ms) Planet Move : Constant (5 s)
Other Attack : None Rob/Steal : Constant (2 s)
Photon Launch : None Photon Blast : Constant (1 s)
Ship IG : None Planetary IG : None
Dock/Depart : None Land/Takeoff : None
Drop/Take Mines : None Drop/Take Figs : None
Planet Transport : None Ship Transport : None
EtherProbe Move : None GenTorp Launch : None
IO Emulation
Input Bandwidth : 56K modem
Output Bandwidth : 1 Mps Broadband
Latency : 150 ms
Planets take a full 5 seconds to move! Planets in the Lobby game will level up to L5 in one day so you can give this a try, let me know how it feels to you.
Photons give you a warning a full second before you loose your turns - time to get out of the way!
Input emulation is 56k Modem - faster than (most) people can type, and we're hoping this slows burst macros. (AFK Trigger Scripts) Output is 1Mps - the fastest setting available. Ships are locked into a delay of 250ms - you'll barely notice any delay here at all.
So these games will have ships that move faster than planets! Imagine that concept! :) Low turn and time limits, blocks on viewing in-game activity from the game menu.
Enjoy!
Planets take a full 5 seconds to move! Planets in the Lobby game will level up to L5 in one day so you can give this a try, let me know how it feels to you.
Photons give you a warning a full second before you loose your turns - time to get out of the way!
Input emulation is 56k Modem - faster than (most) people can type, and we're hoping this slows burst macros. (AFK Trigger Scripts) Output is 1Mps - the fastest setting available. Ships are locked into a delay of 250ms - you'll barely notice any delay here at all.
So these games will have ships that move faster than planets! Imagine that concept! :) Low turn and time limits, blocks on viewing in-game activity from the game menu.
Enjoy!
Sunday, September 4, 2011
Down for update
The game will be down for just a few minutes this afternoon to update to the latest 2.08 release.
If you see anything out of the ordinary (bug) please report it to the EIS Beta Forum
If you see anything out of the ordinary (bug) please report it to the EIS Beta Forum
Thursday, September 1, 2011
Game B - Opens 9/2/11 at 8pm EST
I've just closed the game for reset. Enjoy!
(I don't beleive Ferrengal will be taken that easily this time.) ;)
(I don't beleive Ferrengal will be taken that easily this time.) ;)
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