Game type : Open Game time : 01:48:05 PM
Time per day : 360 Min Turns per day : 5000
Planetary Trade %: 100% Steal from BUY port : Yes
Initial fighters : 2500 Clear Busts Every : 1 Days
Initial credits : 300 Last Bust Clear : Today
Initial holds : 20 Multiple Photon fire: No
Sectors in game : 5000 Display StarDock : Yes
Start with planet: Yes Classic Ferrengi : Yes
Production Rate : 50% / Day Max Regen per Visit : 100%
High Scores Mode : At EXTERN Startup Log Delay : 1 hour
Tournament Mode : Off Invincible Ferrengal: Yes
Delays
Ship Attack/Move : Constant (250 ms) Planet Move : Constant (5 s)
Other Attack : None Rob/Steal : Constant (2 s)
Photon Launch : None Photon Blast : Constant (1 s)
Ship IG : None Planetary IG : None
Dock/Depart : None Land/Takeoff : None
Drop/Take Mines : None Drop/Take Figs : None
Planet Transport : None Ship Transport : None
EtherProbe Move : None GenTorp Launch : None
IO Emulation
Input Bandwidth : 56K modem
Output Bandwidth : 1 Mps Broadband
Latency : 150 ms
Planets take a full 5 seconds to move! Planets in the Lobby game will level up to L5 in one day so you can give this a try, let me know how it feels to you.
Photons give you a warning a full second before you loose your turns - time to get out of the way!
Input emulation is 56k Modem - faster than (most) people can type, and we're hoping this slows burst macros. (AFK Trigger Scripts) Output is 1Mps - the fastest setting available. Ships are locked into a delay of 250ms - you'll barely notice any delay here at all.
So these games will have ships that move faster than planets! Imagine that concept! :) Low turn and time limits, blocks on viewing in-game activity from the game menu.
Enjoy!
Planets take a full 5 seconds to move! Planets in the Lobby game will level up to L5 in one day so you can give this a try, let me know how it feels to you.
Photons give you a warning a full second before you loose your turns - time to get out of the way!
Input emulation is 56k Modem - faster than (most) people can type, and we're hoping this slows burst macros. (AFK Trigger Scripts) Output is 1Mps - the fastest setting available. Ships are locked into a delay of 250ms - you'll barely notice any delay here at all.
So these games will have ships that move faster than planets! Imagine that concept! :) Low turn and time limits, blocks on viewing in-game activity from the game menu.
Enjoy!
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