Tuesday, September 27, 2011

Lobby Game Reset

Fresh new universe if you like a short & sweet game.  All planets L5 in one day. 

This is basically so you can get a feel for my pace settings.  Planet movement is slowed to 5s, I'm starting to think that may be too slow.  You tell me...

We do want to have some delay to hinder pdrop scripts, but not so much that building and planet trading become too slow.

Saturday, September 10, 2011

Door/Multiplayer Limited Access Game - Opens tonight 7PM EST

For those who want to have the universe all to themselves, and the social aspect of Multiplayer, here's your game!

05:00 AM - 7:00 PM - Single Player Mode
7:00 PM - 11:55 PM - Mulit Player Mode
11:55 PM - 05:00 AM - Closed for Extern & Sleeping

[Edit] After some thought, I decided to keep this game closed over-night. It's definitely geared towards players on EST. If I get requests, I'll bang another for PST, or AUSI/KIWI-Land time.]

The game is 5k sectors, 1200 turns, 2 day turn bank
Gold Bubbles
Edited Ferrengi HomeWorld

Lobby Game Reset

Today I increased the start up holds and cash.  All planets upgrade to L5 in one day - come pre-loaded with product necessary for upgrade.

Beat and abuse this game, try your scripts, see if you can planet drop or run from one.  ;)

Friday, September 9, 2011

Upgrade to 2.10 complete

Also it seems this Noob sysop made a mistake with the Ferrengi in game B.  Seems we now have two sets of Ferrengi - your every-day, run of the mill type, and the more aggressive Gold Ferrengi.

One race, and I don't know which one has the supper planet that I doubt anyone will be able to invade until much later on in the game. 

As always - If you see anything strange, report it to EIS TWGS Beta Forum

Thanks Mongoose for reporting the Ferrengi vs Ferrengi behavior.

Monday, September 5, 2011

Lobby Game is delay setting template for all games

These are the settings from the game menu:

Game type        : Open                 Game time           : 01:48:05 PM
Time per day     : 360 Min              Turns per day       : 5000
Planetary Trade %: 100%                 Steal from BUY port : Yes
Initial fighters : 2500                 Clear Busts Every   : 1 Days
Initial credits  : 300                  Last Bust Clear     : Today
Initial holds    : 20                   Multiple Photon fire: No
Sectors in game  : 5000                 Display StarDock    : Yes
Start with planet: Yes                  Classic Ferrengi    : Yes
Production Rate  : 50% / Day            Max Regen per Visit : 100%
High Scores Mode : At EXTERN            Startup Log Delay   : 1 hour
Tournament Mode  : Off                  Invincible Ferrengal: Yes


Ship Attack/Move : Constant (250 ms)    Planet Move    : Constant (5 s)
Other Attack     : None                 Rob/Steal      : Constant (2 s)
Photon Launch    : None                 Photon Blast   : Constant (1 s)
Ship IG          : None                 Planetary IG   : None
Dock/Depart      : None                 Land/Takeoff   : None
Drop/Take Mines  : None                 Drop/Take Figs : None
Planet Transport : None                 Ship Transport : None
EtherProbe Move  : None                 GenTorp Launch : None

IO Emulation

Input Bandwidth  : 56K modem
Output Bandwidth : 1 Mps Broadband
Latency          : 150 ms                

Planets take a full 5 seconds to move!  Planets in the Lobby game will level up to L5 in one day so you can give this a try, let me know how it feels to you.  

Photons give you a warning a full second before you loose your turns - time to get out of the way!  

Input emulation is 56k Modem - faster than (most) people can type, and we're hoping this slows burst macros.  (AFK Trigger Scripts)  Output is 1Mps - the fastest setting available.  Ships are locked into a delay of 250ms - you'll barely notice any delay here at all.

So these games will have ships that move faster than planets!  Imagine that concept!  :)  Low turn and time limits, blocks on viewing in-game activity from the game menu.  


Sunday, September 4, 2011

Down for update

The game will be down for just a few minutes this afternoon to update to the latest 2.08 release.

If you see anything out of the ordinary (bug) please report it to the EIS Beta Forum

Thursday, September 1, 2011

Game B - Opens 9/2/11 at 8pm EST

I've just closed the game for reset.  Enjoy!

(I don't beleive Ferrengal will be taken that easily this time.)  ;)